Orbital
Progress on a KSP-esque orbital mechanics game.
Particle systems used to represent an asteroid harvesting station's operable radius.
One may spawn several ships as well..
Near-intersections are tracked
One may plot future maneuvers
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Particle systems used to represent an asteroid harvesting station's operable radius.
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Check out the actual project hosted here, and the repository here!
Most progress being made at this point is currently in a private repo. Sorry!</a>