Orbital
Progress on a KSP-esque orbital mechanics game.
Particle systems used to represent an asteroid harvesting station's operable radius.
One may spawn several ships as well..
Near-intersections are tracked
One may plot future maneuvers
Particle systems used to represent an asteroid harvesting station's operable radius.
Check out the actual project hosted here, and the repository here!
Most progress being made at this point is currently in a private repo. Sorry!</a>